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Shadow warrior 2013
Shadow warrior 2013






shadow warrior 2013 shadow warrior 2013
  1. #Shadow warrior 2013 for free
  2. #Shadow warrior 2013 upgrade

When you defeated all enemies, head to the second floor and open the door. They're a bit more agressive, but are just as easily defeated. The second combat area only has four swordsmen attacking. In the corridor between the combat areas, there is a medikit that you can collect. In addition, the lighting in the room can be struck by shurikens, causing anyone underneath to catch fire. You can therefore focus easily on the enemies that attack. Because they outnumber you, only a few will engage at a given time (unless provoked). The first room has at least eight combatants, which use the same sword as you do. There are two combat areas in the prologue. When you arrive, you will need to walk into the main building, and watch the business discussions take place (and naturally break down). The game starts with Lo Wang driving to Mizayaki villa, with instructions from Zilla to retrieve the sword. Fixed several places through the game where players could get stuck or fall below level geometry.Ġq_fkShadow WarriorĐv1.5.Prologue: Mr. Troll shield now always breaks after troll's death. Medipacks no longer spawn in containers after Lo ****'s pact with Hoji. Fixed the error when restarting the game would reset custom fov settings. Fixed a bug causing Mezu to fall off the arena after his death. 'Shadow Warrior' achievement for finishing the game now unlocks correctly on all difficulty levels. Fixed the incorrect way money was displayed in different laguage versions. Fixed incorrect menu button positions in menu prompts and higher resoltuions. Fixed 'Drain Soul' remaining fullscreen blood fx. Fixed crash after dismounting the mini-gun. Fixed a bug causing Gozu's and Xing's immortality in the last phase of the fight. Jones' achievement for finding all the secrets in the game now unlocks correctly. 'Heroic mode' is now more difficult than 'Insane' difficulty. Fixed checkpoint freezes in 'Heroic mode'. Changing language in the main menu does not require restarting the game anymore. Fixed a crash when using 'Wing of Crane' skill. Saving is now disabled when player is dying. Ammo/Medkits on all boss arenas now can be picked up by walking through them. Fixed a bug causing dead bodies after a fight to remain on the level forever after loading a save. Fixed a problem with fonts when setting active profile with another language.

shadow warrior 2013

DRM type (Steam/NoSteam) shown in _version. Fixed a bug that caused one of the seals in chapter 7 to be not visible. Fixed crash when loading a bossfight save. Chapter 5 tomb door can now be used only once 'The Walking Dead' Ice Axe melee weapon added. FPS limiter (r_max_fps, 120 by default). Fixed some old saves causing the game to crash. Fixed a bug that caused player to crouch sometimes for a moment after loading a save. 'Rise of the Triad' Excalibat melee weapon added. Fixed more places throughout the game where players could get stuck or fall below level geometry. Loading and saving the game now works faster. Fixed a bug that caused some of the Steam leaderboards avatars never to show. Hungarian fan-translation added (thanks to Brechler 'lostprophet' Zsolt). + 3 new Survival Mode leaderboards added. It is a cross over with Viscera Cleanup Detail, a Steam Greenlight game developed by RuneStorm where players must clean up blood and body parts left after a violent slaughter aboard a space station.

#Shadow warrior 2013 for free

+ 3 new maps for survival added: Cemetary, Old Town and Fortress. On 11 October 2013, a stand-alone mini-game known as Viscera Cleanup Detail: Shadow Warrior was released for free for owners of Shadow Warrior. Survival Mode added (to launch te survival mode - select 'New Game' and then 'Survival'): Fixed default weapon selection while starting chapter 16. Fixed saving monsters with shockwave effects

#Shadow warrior 2013 upgrade

Fixed a crash while using gamepad in upgrade menu. Fixed a bug that caused Mezu's armor pieces to become invisible. Fixed a bug that caused Xing's armor pieces to become invisible. Additional optimization for SSAO in Ultra setting. Fixed a bug that caused guns appear randomly levitating on levels (introduced in 1.1.1) Fixed a bug that allowed to unlock some achievements in Survival Mode. Added an option to turn off Alienware AlienFX - in some cases it prevented the game from running (add "d_enable_alienfx 0" in your config.cfg or use it from the console). Fixed particle based lights rendering artifacts. Fixed a bug that caused the in-game music to stop after finishing the game. Fixed saving weapon fx's when using non standard katana To check your game version: enable console (by pressing ctrl+~), input _version and press Enter. Shadow Warrior by Flying Wild 2009-2015 Flying Wild Hog, All Rights Reserved








Shadow warrior 2013